Nintendo’s Beliefs Versus Steam-Style Economics

This varies a bit from my normal stories about travel, but I found this subject to have extremely interesting implications, and a very, very complex series of problems. Nintendo, which originally saved the videogame industry, is now finding itself in a position of being financially crippled by their recent business decisions.

Recently, there have been multiple stories levelled at Nintendo’s current financial performance, and it has been far from optimistic. Due to some manner of over-sight or over-zealousness in sales predictions, sales targets for WiiU’s had to be chopped around 70%, from the posh neighborhood of 9 million units sold to the “slums” of 2.8 million, with an expected loss of around 25 billion Yen ($240 million, €177 million), as said in this 18 Jan. Bloomberg.com article. Satoru Iwata, Nintendo’s CEO, has also come out to say that Nintendo is “thinking about a new business structure,” likely in light of multiple years of losses, and combined with their currently underwhelming 3DS and WiiU sales.
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Spooked Spanish Children – Internet Horror in the Least Likely of Places

So horror is kind of an important thing to me. I am obsessed with zombie films (a connoisseur of sorts, I would dare say), play tons of horror games (both of the board and electronic variety), read plenty of horror literature, and find a macabre delight in spooky things. I have a strange and delightful tale of an experience I had back in October with the kids I teach and their ideas on horror and Halloween.

I was asked by the English teacher I work with to make a mural for Halloween. I can draw more than a stick figure, and I love Halloween, so I said “sure.” After some rough ideas on small paper, I found an idea that stuck, and I began to draw upon the paper for the mural, some large, 4 foot by 3 foot sheet. I thought a clever idea would be to put a listed piece of paper by the mural asking the kids what creatures and ghouls or what ever else they would like to see in the finished picture. Originally I had the intention that they would draw on the mural themselves, but that proved to be too long of a process, and not every kid would have had the chance to add something, so I nipped that, and left it at the list. It began simply and to the point, “zombie,” “zombie boy,” “zombie cow,” “zombie raccoon” (I sensed a trend, here, and had to put a stop to it when someone wrote “zombie vampire”), but one kid scratched something out on the page, turned, and asked me if I know who “Slenderman” was.
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